Teaching

Professor of Design

Design education is imperative for the continual growth of the field. Along with running Studio Brazen, Lauren has the pleasure of teaching graphic design at Northeastern Illinois University since 2019. She teaches courses in foundations, typography, web design, exhibition design, and design in nature.

Teaching Documentation

Student Experience

Engaging Learning Environment

“Lauren is an incredible instructor. She is passionate about typography, which is evident in how she teaches. I was not interested in typography at all (after previously taking it at another school), but Lauren made this a very interesting subject for me. I appreciated her critiques, feedback, and overall demeanor in class.”  (Typography I)

“Lauren is awesome. The idea of having us vote on our favorite projects was brilliant! So much fun, encouraging, and motivating.”  (Interactive Arts: Web I)

Care for Students

“The professor was always available for us students when we needed questions and happy to help. Was very passionate about the subject and was always giving us the tools and resources needed to pass that class. She was very understanding when personal issues and emergencies pop up and would give us time to catch up and refresh on me when I needed to catch up with the class. Very understanding and helpful and overall amazing professor.”  (Print Production)

“Professor Meranda gave me excellent advice on self-improvement and developing a proper work ethic despite underwhelming results.” (Graphic Design I)

“She will level with you on life and does actually want to know how you are doing…I asked for help when I needed it and she was there to help out even if it was help for printing for another class.” (Contemporary Design)

Academic Rigor

This course. Was the most challenging but I appreciate my professors patience and understanding by trying to help the best she could and providing materials for me to finish projects the best I could.” (Interactive Arts: Web I)

I found this class difficult, but in a good way. It got me to be creative yet smart. I especially love the amount of freedom we had in this class especially towards projects. Also it taught me some cool tricks in coding. (html, css, js)” (Interactive Arts: Web I)

“The class was incredibly fun even though it was challenging at times. She also helped to bring out my creativity that was dormant for so long and be able to express myself more effectively. She always had a way to explain anything in a different manner in order for everyone to understand. Any doubts or struggle that I had she would work with me to flush out my ideas, provide constructive criticism and even find a way to motivate and inspire me to continue. I couldn’t have learned to become a better artist without her.” (Graphic Design I)

Teaching Philosophy

Higher design education, as it is often practiced, is superfluous in modern society. Technologies are ever-changing, and information is readily available for anyone curious enough to seek it. Many schools teach students how to emulate trends and work under the present-day systems. However, too little focus is placed on fostering critical thinking skills, creativity, design planning, and cultural development. 

Western education tends to fear that which cannot be easily assessed, and the creative student isn’t given opportunities to develop their valuable gifts. However, in practice, the general assumption that creativity is autonomous does not stand. The school must vigorously oppose the view that, given proper modern technical equipment, one can live in a perfectly functioning organization requiring no extra effort or input, and automatically enjoy success and financial security.1 Students must be challenged to question existing strategies and encouraged to engage in system-level thinking—looking at the larger cultural context or whether or not the problem they are faced with is even worth solving.

This design teaching philosophy must not neglect design history and theory or forsake instructing students in the foundational art of looking. No design movement exists within a bubble. On the contrary, hand-in-hand with vigorous formal aesthetic training, the student instructed in design theory and creative thinking processes will have the advantage. In each of the classes I teach, we look at the processes of developing work, potential implications of our designs in the world, and the responsibility we carry as designers and producers of visual culture. Theory, ethics, and practice are taught together so that students develop a holistic and socially responsible approach to their personal design practices.

I approach this task in a colloquial manner, meeting students where they are at and building trust through compassion and care. Projects often center content that is of personal significance to the student, so they can learn the logistics of the design process through the lens of something about which they are already passionate. Employing a Queer-Feminist approach to teaching, I advocate for a more playful perspective to the practice of design, and consider play as a serious methodology and tool for research—one that supports a radical model of inclusion that serves to bring down barriers of access. In class, we embrace the development of multiple strategies that can be utilized within their practices. We intend to complicate the linear desire to produce a product. We are interested in cultivating a set of approaches that encourages learning-by-doing instead of learning-to-do. We adopt the “making to learn, not learning to make” model. This model allows for the materialization of agency through processes of learning.

Another way this ideology is present in my classroom is through the development of a collective culture of care. In a culture of care, participants can be attentive and adaptive to the needs and desires of others, as well as themselves. By cultivating such a culture, we leverage shared resources and shape new ways of being that push against normative power structures. We cultivate empathy and strive to identify exclusionary and violent systems that affect marginalized communities as a means towards a more equitable and accessible discipline.